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Devlog
Dungeons of Doom
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Devlog
HTML SUPPORT
April 08, 2024
by
oznoG
Hello everyone! It certainly has been a while since my last devlog update however we now have in-game browser support! I hope this allows more people to play the game without having to worry about dow...
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Update 30
January 14, 2024
by
oznoG
There are a lot more bug fixes in this patch as well as more visual updates -Updated the png sprites of the machine gun, shotgun, and heart, and the upgrade chest - Brightened all boss's name and heal...
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Update 29
January 12, 2024
by
oznoG
Hotfix -Adjusted the hitbox of the Abyssal Serpentor to fit the sprite -The pause button (esc) now works again as intended...
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Update 28
January 11, 2024
by
oznoG
Another boss and his subclass has been introduced. He hides in the shadows and is small so watch out for his purple sword. -Updated the beginning demon animations -Bosses spawn on intervals of 20k poi...
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Update 27
January 11, 2024
by
oznoG
#Update, #New Boss, #Boss
Hey everyone! A new boss has been implemented into the game, he will be worked on in the future too to add more abilities as for now he only shoots fireballs at you. Other fixes -Fixed an issue where...
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Update 26
January 08, 2024
by
oznoG
#Visual, #Update, #Boss
- Added shadows to the walls as well as created a tileset for the walls instead of just having a black dot for a wall - Added a controls menu to the main screen - Fixed an issue with the boss health b...
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Update 25
January 08, 2024
by
oznoG
#Bug
-Adjust the damage received from the enemy fireballs where they would do more damage than intended and sometimes one shot the player. -Main Menu buttons have begun their first stage of pixel designing...
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